- QMatrix ()
- QMatrix ( qreal, qreal, qreal, qreal, qreal, qreal )
- QMatrix ( const QMatrix & )
- m11 () const : qreal
- m12 () const : qreal
- m21 () const : qreal
- m22 () const : qreal
- det () const : qreal
- dx () const : qreal
- dy () const : qreal
- inverted ( bool * ) const : QMatrix
- isIdentity () const : bool
- isInvertible () const : bool
- map ( qreal, qreal, qreal *, qreal * ) const
- map ( int, int, int *, int * ) const
- map ( const QPointF & ) const : QPointF
- map ( const QPoint & ) const : QPoint
- map ( const QLineF & ) const : QLineF
- map ( const QLine & ) const : QLine
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- map ( const QPolygonF & ) const : QPolygonF
- map ( const QPolygon & ) const : QPolygon
- map ( const QRegion & ) const : QRegion
- map ( const QPainterPath & ) const : QPainterPath
- mapRect ( const QRectF & ) const : QRectF
- mapRect ( const QRect & ) const : QRect
- mapToPolygon ( const QRect & ) const : QPolygon
- reset ()
- rotate ( qreal ) : QMatrix &
- scale ( qreal, qreal ) : QMatrix &
- setMatrix ( qreal, qreal, qreal, qreal, qreal, qreal )
- shear ( qreal, qreal ) : QMatrix &
- translate ( qreal, qreal ) : QMatrix &
- operator!= ( const QMatrix & ) const : bool
- operator* ( const QMatrix & ) const : QMatrix
- operator*= ( const QMatrix & ) : QMatrix &
- operator= ( const QMatrix & ) : QMatrix &
- operator== ( const QMatrix & ) const : bool
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