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The QPluginLoader class loads a plugin at run-time. More...
#include <QPluginLoader>
Inherits QObject.
Note: All the functions in this class are reentrant.
The QPluginLoader class loads a plugin at run-time.
QPluginLoader provides access to a Qt plugin. A Qt plugin is stored in a shared library (a DLL) and offers these benefits over shared libraries accessed using QLibrary:
An instance of a QPluginLoader object operates on a single shared library file, which we call a plugin. It provides access to the functionality in the plugin in a platform-independent way. To specify which plugin to load, either pass a file name in the constructor or set it with setFileName().
The most important functions are load() to dynamically load the plugin file, isLoaded() to check whether loading was successful, and instance() to access the root component in the plugin. The instance() function implicitly tries to load the plugin if it has not been loaded yet. Multiple instances of QPluginLoader can be used to access the same physical plugin.
Once loaded, plugins remain in memory until the application terminates. You can attempt to unload a plugin using unload(), but if other instances of QPluginLoader are using the same library, the call will fail, and unloading will only happen when every instance has called unload().
See How to Create Qt Plugins for more information about how to make your application extensible through plugins.
See also QLibrary.
This property holds the file name of the plugin.
To be loadable, the file's suffix must be a valid suffix for a loadable library in accordance with the platform, e.g. .so on Unix, .dylib on Mac OS X, and .dll on Windows. The suffix can be verified with QLibrary::isLibrary().
Access functions:
See also load().
Constructs a plugin loader with the given parent.
Constructs a plugin loader with the given parent that will load the plugin specified by fileName.
To be loadable, the file's suffix must be a valid suffix for a loadable library in accordance with the platform, e.g. .so on Unix, - .dylib on Mac OS X, and .dll on Windows. The suffix can be verified with QLibrary::isLibrary().
See also setFileName().
Destroys the QPluginLoader object.
Unless unload() was called explicitly, the plugin stays in memory until the application terminates.
See also isLoaded() and unload().
Returns the root component object of the plugin. The plugin is loaded if necessary. The function returns 0 if the plugin could not be loaded or if the root component object could not be instantiated.
If the root component object was destroyed, calling this function creates a new instance.
The instance is not deleted when the QPluginLoader is destroyed.
The component object is a QObject. Use qobject_cast() to access interfaces you are interested in.
See also load().
Returns true if the plugin is loaded; otherwise returns false.
See also load().
Loads the plugin and returns true if the plugin was loaded successfully; otherwise returns false. Since instance() always calls this function before resolving any symbols it is not necessary to call it explicitly. In some situations you might want the plugin loaded in advance, in which case you would use this function.
On Mac OS X this function uses code from dlcompat, part of the OpenDarwin project.
Copyright (c) 2002 Jorge Acereda and Peter O'Gorman.
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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See also unload().
Returns a list of static plugin instances held by the plugin loader.
Unloads the plugin and returns true if the plugin could be unloaded; otherwise returns false.
This happens automatically on application termination, so you shouldn't normally need to call this function.
If other instances of QPluginLoader are using the same plugin, the call will fail, and unloading will only happen when every instance has called unload().
See also instance() and load().
Copyright © 2006 Trolltech | Trademarks | Qt 4.1.3 |